TerminalHell

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TerminalHell


[REALITY][edit | edit source]

        HELL
         ^
         |
HACK <---+---> MAGIC
         |
         V
        GUN
  

GUN    PHYSICS
HACK   AIRNET
MAGIC  AETHER
HELL   CHAOS


[COMBINATIONS][edit | edit source]

   HACK HELL
   - Inject a demon in a network
   - Alter a program using chaos
   - Dump a database to hell
   - Crack a password using chaos
   - Connect a chaotic program to the airnet
   HACK MAGIC
   - Develop an algorithm by casting a spell
   - Perform multi-db search through aether
   - Host a software in aether
   HACK GUN
   - Use neural implant to navigate the airnet
   - Shoot hacking bullets to a computer 
   - Do casual hacking using a smartcard
   HELL MAGIC
   - Cast a spell to summon a demon
   - Bind a demon to a place or person or object
   - Keep a hellgate open feeding it with aether
   - Revoke a demon with a spell
   HELL GUN
   - Use holograms to summon a demon
   - Equip a demon with hardware
   - Open a hellgate with an em-vortex generator
   HELL HACK
   - Upload a software into a demon
   - Create a chaos attractor virus
   - Manipulate chaos using a botnet
   MAGIC GUN
   - Cast a spell with a relic
   - Bend aether with nexus controllers
   - Convert kinetic or thermic energy to aether
   - Use aether ammunitions
   MAGIC HACK
   - Develop an aether-generating software
   - Propagate an aether pattern using a virus
   - Upload/download spells in/from the airnet
   - Reverse-engineer an aether pattern
   MAGIC HELL
   - Produce aether from a hellgate
   - Consume a demon to cast a spell
   - Resorb aether by turning it into chaos
   GUN HACK
   - Take control of an enemy's weapon or equipment
   - Enhance situation awareness by hacking surveillance
   - Control terrain and environment
   - Connect weapon and equipment to neural implant
   - Modify the software of a weapon or equipment
   GUN HELL
   - Summon ammunition from hell
   - Summon weapon and equipment from hell
   - Feed weapon with chaos
   GUN MAGIC
   - Create and modify weapon or equipment by spellcasting
   - Enhance aim using aether
   - Bend space to allow curve trajectory of projectiles
   - Make projectiles aether-guided to targets


[SPELLS][edit | edit source]

ANIMATE DEAD Turns a body into a zombie following caster's orders

ANIMATE OBJECT The animated object can attack the caster's enemies

ANTI-MAGIC SHELL Creates a 5 meters radius sphere where magic is negated

CHARM ANIMAL OR HUMAN The target regards the caster as a trusted friend

CLAIRVOYANCE Enables the caster to see through the eyes of the target

CONFUSION Makes the target unable to determine what he'll do

CURE LIGHT WOUNDS Heals bleeding wounds and minor injuries

CURE SERIOUS WOUNDS Repairs broken bones, and perforated or damaged organs

DARK VISION Enables the target to see in complete darkness

DETECT CHAOS Allows the caster to detect demons and hellgates

DETECT AETHER Allows the caster to detect aether streams

DETECT INVISIBLE Allows the caster to detect invisible things

DIMENSION DOOR Turns a normal door into a teleportation portal

DISINTEGRATE Springs a ray which turns solid material into dust

DISPEL EVIL Closes a hellgate, or causes a demon to vanish

DISPEL MAGIC Cancels an ongoing spell, or ends an aether stream

OPEN HELLGATE A portal to the chaos plane is opened and kept opened